#import <AOVideoDetails.h>
Video channel common statistics receive.
◆ actualBitrate
- (NSUInteger) actualBitrate |
|
readnonatomicassign |
Actual sent/received bit rate per second.
◆ actualFrameRate
- (NSUInteger) actualFrameRate |
|
readnonatomicassign |
Actual sent/received frame rate in frames per second.
◆ byteCount
Total number of bytes sent/received.
◆ height
Height of the sent/received video stream.
◆ jitterBufferSizeMilliseconds
- (NSUInteger) jitterBufferSizeMilliseconds |
|
readnonatomicassign |
Actual send/receive side jitter buffer size in milliseconds.
In VoIP, a jitter buffer is a shared data area where video packets can be collected, stored, and sent to the video processor in evenly spaced intervals. Variations in packet arrival time, called jitter, can occur because of network congestion, timing drift, or route changes. The jitter buffer, which is located at the receiving end of the video connection, intentionally delays the arriving packets so that the end user experiences a clear connection with very little video delays.
◆ keyFrameCount
- (NSUInteger) keyFrameCount |
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readnonatomicassign |
Number of key frames locally requested (receive direction), or remotely requested (send direction).
◆ packetCount
- (NSUInteger) packetCount |
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readnonatomicassign |
Total number of packets sent/received.
◆ packetLossFraction
- (NSUInteger) packetLossFraction |
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readnonatomicassign |
Fraction of packets lost in transmit/receive direction.
◆ packetLossTotal
- (NSUInteger) packetLossTotal |
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readnonatomicassign |
Total number of packets lost in transmit/receive direction.
◆ targetBitrate
- (NSUInteger) targetBitrate |
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readnonatomicassign |
Target sent/received bit rate per second.
◆ targetFrameRate
- (NSUInteger) targetFrameRate |
|
readnonatomicassign |
Target sent/received frame rate in frames per second.
◆ width
Width of the sent/received video stream.
The documentation for this class was generated from the following file: