Avaya Client Services API Reference (Windows)
Avaya Client Services API Reference (Windows)
Avaya.ClientServices
SignalingServer Class
SignalingServer Constructor
SignalingServer Properties
SignalingServer Methods

SignalingServer Class

Represents a call (SIP) server to communicate with.
Inheritance Hierarchy
System
Object
Avaya.ClientServices
SignalingServer

Namespace: Avaya.ClientServices
Assembly: AvayaClientServices (in AvayaClientServices.dll) Version: 592.1.30.0
Syntax
C#
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    public class SignalingServer

The SignalingServer type exposes the following members.

Constructors

| Name | Description
--- | --- | ---
| SignalingServer(String, FailbackPolicy) |
| SignalingServer(TransportType, String, Int32, FailbackPolicy) |
| SignalingServer(String, Dictionary TransportType, Int32 , FailbackPolicy, String , Boolean) |
| SignalingServer(TransportType, String, Int32, FailbackPolicy, String , Boolean) |

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Properties

| Name | Description
--- | --- | ---
| FailbackPolicy | If set to zero a DNS lookup will be performed to identify the port to connect to.
| HostName | The server's host name. This may by a fully qualified domain name or an IP address.
| PermanentMemberOfRegistrationGroup | A Boolean value indicating whether this server is a permanent member of any registration group it is a part of.
| PreloadedRoutes | URIs specifying routing information for SIP requests sent to this server.
| TransportTypeToPortMap | Array of NSStrings containing addresses of servers. Each address should be of the format transportType://serverName:port. The serverName can be an IP Address or an FQDN The Transport type can be one of strings "tcp" , "tls", "udp". It is case insensitive. The port is an unsigned integer.

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Methods

| Name | Description
--- | --- | ---
| Equals | (Overrides Object Equals(Object).)
| GetHashCode | (Overrides Object GetHashCode .)

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See Also

#### Reference

Avaya.ClientServices Namespace

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