- Name Enter the name of the caller application. The Caller Application Editor uses this name to identify the node in various node and application displays.
- Description (Optional, but recommended) Enter a short description of the caller application. This description provides the text that the system displays with the application properties and can be very useful, especially when designing large applications.
- Action type Select from this menu the type of action you want to assign to the caller application node. Menu is the default action type. The choice you make here determines other options available on this tab. For more information, see Assigning actions.
Note:
If you have assigned an invalid action to the application node, the application node icon indicates that the action is invalid ( ). You cannot save a caller application that contains invalid application nodes.
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- [Action] options The content of and options for this field are determined by the choice you make in the Action type menu. For more information, see Assigning actions.
- Cancel destination node Select a node for the call to transfer to if a caller presses the cancellation key (usually the * key) at this node. The default destination is the parent node.
- If you do not want to use a prompt with this node, then verify that the Play entry prompt check box is cleared and skip ahead to the next step.
- If you want to use a prompt with this node, then select the Play entry prompt check box and complete the remaining fields (which become active when you select this option).
For more information about these and the remaining prompt options, see Administering prompts.